Online Google Dictionary

prototype 中文解釋 wordnet sense Collocation Usage Collins Definition
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prototypes, plural;
  1. Make a prototype of (a product)

  1. A first or preliminary model of something, esp. a machine, from which other forms are developed or copied
    • - the firm is testing a prototype of the weapon
  2. A typical example of something
    • - the prototype of all careerists is Judas
  3. The archetypal example of a class of living organisms, astronomical objects, or other items
    • - these objects are the prototypes of a category of rapidly spinning neutron stars
  4. A building, vehicle, or other object that acts as a pattern for a full-scale model

  5. A basic filter network with specified cutoff frequencies, from which other networks may be derived to obtain sharper cutoffs, constancy of characteristic impedance with frequency, etc

  1. a standard or typical example; "he is the prototype of good breeding"; "he provided America with an image of the good father"
  2. (prototypical) archetypal: representing or constituting an original type after which other similar things are patterned; "archetypal patterns"; "she was the prototypal student activist"
  3. A prototype is an original type, form, or instance of something serving as a typical example, basis, or standard for other things of the same category. ...
  4. Prototype is BWO's first studio album and was released in March 2005. It was a huge success in Sweden, selling over 80.000 copies- and attained the Platinum status. ...
  5. Prototype is an American progressive metal band from Los Angeles, California, formed in 1994.
  6. Prototype was the name of two characters from Malibu Comics' Ultraverse. The original Prototype was Bob Campbell, who was replaced by the second Prototype, Jimmy Ruiz. These events happened before the first issue of Prototype and Ruiz was then the first Prototype revealed to the readers.
  7. is a Japanese software company established on March 27, 2006 by Toshio Tabeta, a former producer of Interchannel. ...
  8. Prototype-based programming is a style of object-oriented programming in which classes are not present, and behavior reuse (known as inheritance in class-based languages) is performed via a process of cloning existing objects that serve as prototypes. ...
  9. An original object or form which is a basis for other objects, forms, or for its models and generalizations; An early sample or model built to test a concept or process; An instance of a category or a concept that combines its most representative attributes, such as robin being a prototype of ...
  10. (prototypes) First in class compounds usually directed at a specific molecular target. (Note that we have adapted the term for use in a broader sense to replace the term lead compound, which arguably loses some of its meaning after the4 lead optimization process. ...
  11. JavaScript uses prototypes instead of classes for inheritance. It is possible to simulate many class-based features with prototypes in JavaScript.
  12. (Prototypical) A layout or other feature which is intended to accurately depict reality, rather than a fictional or fanciful place or object.
  13. (Prototyping) Design concepts were prototyped using a variety of methods, including low-fi and high-fi conceptual experience visualisations of the services and their user interfaces, interface interaction flows, videos and storyboards. ...
  14. (Prototyping) The process of sketching, building, or in some way producing a series of rough, unfinished versions of a design. Prototyping is important because it enables designers to learn as they build, based on testing and feedback.
  15. (Prototyping) To Create a Working Prototype and help the ISV/OEM to understand the product under consideration with risk reduction, scoping and estimation work
  16. (Prototyping) usage modeling techniques that mocks up a user interface, or the flow of screens or forms in a user interface, for review.
  17. (prototyping) Creating a demonstration model of a new computer application system. [SRV] (see also application, computer, model, system)
  18. (prototyping) In the context of the OGC Interoperability Program, prototyping refers to developing a new candidate standard interface, protocol, schema etc. for the purpose of learning about it and guiding future OpenGIS Specification development.
  19. (prototyping) method of constructing a one-of-a-kind membrane switch with little or no hard tooling.
  20. A true prototyping system creates a scale model which provides information about a system’s actual interaction with its intended environment. The aim of prototyping is to determine whether a system design meets true user needs and to accelerate the learning process. ...
  21. Usually a full-sized sample that uses final materials, methods of construction, fasteners and finishes to test assembly, design, construction and appearance issues. Also used approve the first sample in a long production run. ...
  22. an original water treatment equipment unit on which a specific equipment line is modeled.
  23. An initial, development design used to test out principles and concepts but never intended to be a finished or production design. In scale modeling, the original "real" rocket after which the model is patterned.
  24. A release that is not necessarily subject to change management and configuration control.
  25. An application that simulates the behavior of another, more fully developed application. Visual Basic is often used as a prototyping tool, for example, to quickly develop a possible graphical user interface (GUI) for an application before the application is developed.